ACS Crystal Mind Probe Manual

This product is currently in beta testing. Beta versions are free, but will stop working on February 1, 2018. When the product is ready for release, you will be able to buy one without an expiration.

Although science suggests that inanimate objects are entirely without mind, consciousness, thoughts, or feelings, magical investigations have shown that some such objects do actually seem to possess thoughts and feelings that can be detected. The ACS Crystal Mind Probe is used to detect those thoughts and feelings.

Using the Mind Probe

To use the Probe, simply place it on the ground or another surface near the object you wish to probe (within 2m). The probe will glow as it searches for a mind to probe. If it locates one, its surface will become translucent, revealing glowing colors inside that reveal the mind’s emotions. Some of the mind’s more prominent thoughts will be displayed in hovertext above the Probe. When you are finished using the Probe, click its base to turn it off, or simply pick it up again.

If the Probe Doesn’t Seem to Work

  • The object may not have a mind that can be probed by this method. Note that most fully artificial objects do not have minds that can be probed by this method – even including robots that may appear sentient. However, an object that was once a living person, or that has been magically imbued with a spirit, can often be probed.
  • An object sometimes tries to resist having its mind probed. The probe will turn faintly purple when an object resists it, and may cloud over completely if it is at its normal setting. The strength of the probe can be increased, making it more difficult for the object to conceal its thoughts and emotions. To do this, rub the ball with your hand. Simply click on the crystal ball while standing within 3m of it, and move the mouse around on its surface. The glow will become larger and change color as the probe strengthens. The longer you continue rubbing the ball, the longer the strengthened probe will last.
  • The object’s player can refuse to allow the Mind Probe to work for OOC reasons. They are under no obligation to share their reasons with you.
  • A Mind Probe works for only up to 60 minutes after it is rezzed. This is to prevent someone from simply putting out a Mind Probe and leaving it there continuously. If you touch it after that, you’ll get a message suggesting you take it back and re-rez it, which will make it active again.

 Interpreting the Mind Probe

When the Mind Probe is functioning, the spinning colors inside reveal the mind’s emotions:

  • A large round shape indicates the mind’s overall mood. Dark blue indicates sadness. Pale blue (cyan) indicates neutral feelings. Green, yellow, and orange indicate increasing levels of happiness.
  • A long red crystal indicates the presence of anger. The more anger the mind experiences, the brighter the red will be.
  • A wide yellow crystal indicates the presence of fear. The more fear the mind experiences, the brighter the yellow will be.
  • A thin green crystal indicates the presence of desire and/or lust. The stronger the desire, the brighter the green will be.

Interpreting the contents of the Probe is not always easy, especially when the probe strength has been increased or the feelings are not intense. The following examples may help:


Crystal Mind Probe examples

  1. The object being probed here is experiencing little or no emotion.
  2. This object is feeling blissfully happy. It might be smiling and laughing if it could.
  3. This object is feeling extremely sad. It would probably be crying if it could.
  4. This object is both extremely sad (deep blue spheroid) and quite scared (yellow crystal). For example, it might be unhappy about being unappreciated and fear that it will be sold or destroyed.
  5. This object is mildly unhappy (blue spheroid), but very angry (bright red crystal). It may be watching something happen of which it strongly disapproves. Whatever it is angry about probably isn’t happening directly to it, as the lack of indication of desire suggests it is not particularly wanting whatever is happening to stop.
  6. This object is generally cheerful (green spheroid) and desperately wanting something (bright green crystal). One possible explanation for this combination is that it is enjoying arousal and hoping for more. Watching its thoughts might reveal more clearly what it wants.
  7. This object is experiencing many different feelings at once: happiness (yellow spheroid), fear (yellow crystal), desire (green crystal), and mild anger (pale red crystal). This could be the same object being probed in #6, after it has been teased by someone who has stopped and may be about to leave.
  8. This is the same object shown in #7, with the probe power increased a little. Note the brighter, yellow-tinged glow around the probe. If the object were trying to hide some of its feelings, they would probably be revealed.
  9. This is the same object after the probe power has been increased to maximum – note the reddish tinge to the glow. The object’s anger appears much stronger now. It may be that the object did not want us to know just how angry it was, but with the probe strength increased to this degree, it can no longer hide its anger. Alternatively, it may be feeling angrier now, perhaps about being used as a demonstration model for these pictures.

Use with Living Beings

The Crystal Mind Probe can be used on living beings, although it is not intended for this purpose. It is not normally necessary, as living beings can share their thoughts and feelings with speech and expressions; they can also easily move out of range of the probe. However, it is sometimes possible to use the Probe to obtain information that a restrained target would prefer not to share. Use in this manner is not recommended or supported by ACS. The user is responsible for knowing and following any local laws or regulations regarding mind probing of living beings.

OOC: Why use the Mind Probe?

Many people enjoy playing characters transformed into helpless immobile items, and others enjoy playing with those characters. But, of course, it’s hard to interact with an character that can’t move or speak.

Enter the Crystal Mind Probe! If you can move, you can purchase a Probe and rez it near a helpless character. Now you can talk to, touch, tease, or otherwise interact with the character, and they can respond without breaking character (if they so choose, of course). The interaction is, of course, entirely under your control – you can turn off or derez the Mind Probe whenever you choose, and the object avatar will be just as helpless as it was before.

In other types of roleplay, you can also use the Mind Probe as an interrogation tool to learn the secrets of a person that has been restrained so they can’t just walk out of range.

OOC: The Object’s Experience

Initial Probe

When a Crystal Mind Probe is rezzed near you, you will receive a dialog that offers four options:

  • OOC Block: Use this if, as a player, if you won’t enjoy having your mind probed. People nearby will be notified that you’ve done this. You don’t need to explain your reasons.
  • No Mind: Choose this if you have no mind that can be probed, click “No mind.” This is generally true of most fully artificial objects, including robots, though the decision as to whether you have a probeable mind is really up to you as a player.
  • Allow: This allows your mind to be probed. Use this if you are a living being, were a living being converted into an inanimate object, or are an object given a mind by magical means.
  • Resist: Use this if you have a mind that can be probed, but, in character, want to try to conceal your thoughts and feelings from the probe, then you may have a mind that can be probed. It won’t always work, but sometimes it will. If someone really wants to probe your mind, they can increase the strength of the probe, which will result in your receiving a new dialog. Resisting then will probably fail.

If you’re AFK or otherwise ignore the dialog, that’s fine too. Nothing bad will happen.

Accepting a MindCore

If you allow your mind to be probed, or fail to resist the probe, you will be asked to allow an ACS MindCore to connect to you. You should click “Yes” to allow it. The MindCore HUD will attach to the top of your screen, and remain there for as long as the Crystal Mind Probe is near you. You can use it to help the Probe know what you’re thinking and feeling. (It can’t *really* read your mind, of course!)

If the MindCore is partially obscured by other HUDs, you can click and drag slowly on any of the pulsing clouds in the background of the MindCore to slide it to the left or right to make it more accessible.

Using the MindCore to Interact

1. Use the four horizontal sliders on the left side of the HUD to indicate your state of emotions. The stronger your emotion, the further you should move the slider. The sliders gradually move back to their neutral positions if you don’t adjust them for a while.

ACS Mind Core

The bars indicate, from top to bottom:

Happy/Sad: Move the slider left if you’re feeling happy (orange), or right (blue) if you’re feeling sad.
Mad: Move the slider to the right if you’re feeling angry or mad (red).
Scared: Move the slider right if you’re feeling nervous or scared (yellow).
Want/lust: Move the slider right if you are feeling a desire for something (green).

“Think” dialog

To share your thoughts with the Probe, click the orange “Think” button on the right side of the HUD. You will be given a box into which you should type your thoughts. Read the text – it will remind you how strong the probe is at that moment. Sometimes you can hide thoughts you would rather not share – but the Probe can be made strong enough to reveal even your deepest, most secret thoughts. Keep it short – only a few words will be detected at a time. But you can use it several times in a row.

If, in character, you want to try to conceal your thoughts and feelings, you can try to resist the probe. To do so, click on the orange “Resist” button. Hold down the mouse button and move the mouse around on the button. The longer you do this, the longer the probe will remain blocked after you stop. Successfully resisting the probe will reduce its effective strength, allowing you to hide some or all of your thoughts and feelings.

It’s really important that you pay attention to the MindCore, keep the emotion sliders properly set, and report your thoughts, while the Mind Probe is active. If you don’t, the Mind Probe can’t work properly, and that’s no fun for whoever put it near you. If you decide OOC that you don’t want to engage with the Probe anymore, you can right-click on the MindCore and detach it.